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      <image:caption>I remember as I child sitting on the floor of my room, playing against myself with two Yu-Gi-Oh decks I had built. I was testing them. Imagining myself in the position of each player, trying to separate what information is known and unknown to me in order to create an accurate test, and to adjust and improve each deck accordingly. I didn’t know it then, but I was a game designer in spirit long before I got my degree.</image:caption>
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